Space Station 13 - Modules - TypesDefine Details

code/__DEFINES/_flags/obj_flags.dm

EXAMINE_SKIPMakes the Examine proc not read out this item.
IGNORE_DENSITYCan we ignore density when building on this object? (for example, directional windows and grilles)
ITEM_HAS_CONTEXTUAL_SCREENTIPSHas contextual screentips when HOVERING OVER OTHER objects
BLOCKS_CONSTRUCTIONDoes this object prevent things from being built on it?
BLOCKS_CONSTRUCTION_DIRDoes this object prevent same-direction things from being built on it?
CLOTHING_PRISTINEIntegrity defines for clothing (not flags but close enough)
FIRST_SOUNDSFlags for the pod_flags var on /obj/structure/closet/supplypod

Define Details

BLOCKS_CONSTRUCTION

Does this object prevent things from being built on it?

BLOCKS_CONSTRUCTION_DIR

Does this object prevent same-direction things from being built on it?

CLOTHING_PRISTINE

Integrity defines for clothing (not flags but close enough)

EXAMINE_SKIP

Makes the Examine proc not read out this item.

FIRST_SOUNDS

Flags for the pod_flags var on /obj/structure/closet/supplypod

IGNORE_DENSITY

Can we ignore density when building on this object? (for example, directional windows and grilles)

ITEM_HAS_CONTEXTUAL_SCREENTIPS

Has contextual screentips when HOVERING OVER OTHER objects