squeak ![code/datums/components/squeak.dm 1](git.png)
Vars | |
cross_squeak_delay_chance | chance we'll be stopped from squeaking by cooldown when something crossing us squeaks |
---|---|
sound_extra_range | extra-range for this component's sound |
sound_falloff_distance | when sounds start falling off for the squeak |
sound_falloff_exponent | sound exponent for squeak. Defaults to 10 as squeaking is loud and annoying enough. |
Var Details
cross_squeak_delay_chance ![code/datums/components/squeak.dm 20](git.png)
chance we'll be stopped from squeaking by cooldown when something crossing us squeaks
sound_extra_range ![code/datums/components/squeak.dm 23](git.png)
extra-range for this component's sound
sound_falloff_distance ![code/datums/components/squeak.dm 25](git.png)
when sounds start falling off for the squeak
sound_falloff_exponent ![code/datums/components/squeak.dm 27](git.png)
sound exponent for squeak. Defaults to 10 as squeaking is loud and annoying enough.