dimensional ![code/game/objects/effects/anomalies/anomalies_dimensional.dm 1](git.png)
Vars | |
range | Range of effect, if left alone anomaly will convert a 2(range)+1 squared area. |
---|---|
target_turfs | List of turfs this anomaly will try to transform before relocating |
theme | Current anomaly 'theme', dictates what tiles to create. |
theme_icon | Effect displaying on the anomaly to represent the theme. |
Procs | |
apply_theme_icon | Applies an overlay icon based on the current theme. |
prepare_area | Prepare a new area for transformation into a new theme. Optionally pass in the typepath of an anomaly theme to use that one. |
relocate | Moves the anomaly somewhere else and announces it. |
transmute_area | Transforms a turf in our prepared area. |
Var Details
range ![code/game/objects/effects/anomalies/anomalies_dimensional.dm 8](git.png)
Range of effect, if left alone anomaly will convert a 2(range)+1 squared area.
target_turfs ![code/game/objects/effects/anomalies/anomalies_dimensional.dm 10](git.png)
List of turfs this anomaly will try to transform before relocating
theme ![code/game/objects/effects/anomalies/anomalies_dimensional.dm 12](git.png)
Current anomaly 'theme', dictates what tiles to create.
theme_icon ![code/game/objects/effects/anomalies/anomalies_dimensional.dm 16](git.png)
Effect displaying on the anomaly to represent the theme.
Proc Details
apply_theme_icon
Applies an overlay icon based on the current theme.
prepare_area
Prepare a new area for transformation into a new theme. Optionally pass in the typepath of an anomaly theme to use that one.
relocate
Moves the anomaly somewhere else and announces it.
transmute_area
Transforms a turf in our prepared area.